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	<title>Comments on: Documentation as a Tool for User Centered Design</title>
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		<title>By: Paulm</title>
		<link>http://blog.lugiron.com/2009/04/documentation-as-a-tool-for-user-centered-design/comment-page-1/#comment-181</link>
		<dc:creator>Paulm</dc:creator>
		<pubDate>Tue, 12 May 2009 23:46:10 +0000</pubDate>
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		<description>Documentation definitely needs to be part of the development process (not an after thought) to get the most value from its development.  Often times we fix things in the product rather than relying on the documentation itself.  When the user has a problem, they are already irritated.  If we fix it in the product, we can avoid this irritation.  I have several topics about embedded help and usability on my blog at &lt;a href=&quot;http://www.useraid.com/blog&quot; rel=&quot;nofollow&quot;&gt;http://www.useraid.com/blog&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>Documentation definitely needs to be part of the development process (not an after thought) to get the most value from its development.  Often times we fix things in the product rather than relying on the documentation itself.  When the user has a problem, they are already irritated.  If we fix it in the product, we can avoid this irritation.  I have several topics about embedded help and usability on my blog at <a href="http://www.useraid.com/blog" rel="nofollow">http://www.useraid.com/blog</a>.</p>
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		<title>By: Paulm</title>
		<link>http://blog.lugiron.com/2009/04/documentation-as-a-tool-for-user-centered-design/comment-page-1/#comment-22</link>
		<dc:creator>Paulm</dc:creator>
		<pubDate>Tue, 12 May 2009 18:46:10 +0000</pubDate>
		<guid isPermaLink="false">http://blog.lugiron.com/?p=110#comment-22</guid>
		<description>Documentation definitely needs to be part of the development process (not an after thought) to get the most value from its development.  Often times we fix things in the product rather than relying on the documentation itself.  When the user has a problem, they are already irritated.  If we fix it in the product, we can avoid this irritation.  I have several topics about embedded help and usability on my blog at &lt;a href=&quot;http://www.useraid.com/blog&quot; rel=&quot;nofollow&quot;&gt;http://www.useraid.com/blog&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>Documentation definitely needs to be part of the development process (not an after thought) to get the most value from its development.  Often times we fix things in the product rather than relying on the documentation itself.  When the user has a problem, they are already irritated.  If we fix it in the product, we can avoid this irritation.  I have several topics about embedded help and usability on my blog at <a href="http://www.useraid.com/blog" rel="nofollow">http://www.useraid.com/blog</a>.</p>
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		<title>By: Documentation as a Tool for User Centere &#8230; Writer River</title>
		<link>http://blog.lugiron.com/2009/04/documentation-as-a-tool-for-user-centered-design/comment-page-1/#comment-20</link>
		<dc:creator>Documentation as a Tool for User Centere &#8230; Writer River</dc:creator>
		<pubDate>Mon, 11 May 2009 22:46:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.lugiron.com/?p=110#comment-20</guid>
		<description>&lt;p&gt;[...] Documentation as a Tool for User Centered Design  Louis Marascio &#124; May 11, 2009 &#124; permalink  Tags: usability, user experience   &#160; [...]&lt;/p&gt;
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		<content:encoded><![CDATA[<p>[...] Documentation as a Tool for User Centered Design  Louis Marascio | May 11, 2009 | permalink  Tags: usability, user experience   &nbsp; [...]</p>
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		<title>By: robbyslaughter</title>
		<link>http://blog.lugiron.com/2009/04/documentation-as-a-tool-for-user-centered-design/comment-page-1/#comment-10</link>
		<dc:creator>robbyslaughter</dc:creator>
		<pubDate>Thu, 30 Apr 2009 02:56:51 +0000</pubDate>
		<guid isPermaLink="false">http://blog.lugiron.com/?p=110#comment-10</guid>
		<description>Most documentation is not proactive, but defensive. You often write user manuals because &lt;em&gt;everybody else&lt;/em&gt; has a user manual, because customer support believes it will reduce their costs, because the sales team insists it will increase percieved value or because it makes your product seem more legitmate.&lt;br&gt;&lt;br&gt;To counter this problem, some advocate writing documentation before developing the product. This sounds like an even more nightmarish version of the waterfall methodology, but is curiously discussed and supported by agile enthusiasts (see &lt;a href=&quot;http://c2.com/cgi/wiki?WriteTheUserManualFirst&quot; rel=&quot;nofollow&quot;&gt;http://c2.com/cgi/wiki?WriteTheUserManualFirst&lt;/a&gt;). In some respects, how you explain the product to others should inform how the system actually works. If it cannot be outlined effectively in written form, it follows that it will not be intuitive when willed into reality.&lt;br&gt;&lt;br&gt;@robbyslaughter</description>
		<content:encoded><![CDATA[<p>Most documentation is not proactive, but defensive. You often write user manuals because <em>everybody else</em> has a user manual, because customer support believes it will reduce their costs, because the sales team insists it will increase percieved value or because it makes your product seem more legitmate.</p>
<p>To counter this problem, some advocate writing documentation before developing the product. This sounds like an even more nightmarish version of the waterfall methodology, but is curiously discussed and supported by agile enthusiasts (see <a href="http://c2.com/cgi/wiki?WriteTheUserManualFirst" rel="nofollow">http://c2.com/cgi/wiki?WriteTheUserManualFirst</a>). In some respects, how you explain the product to others should inform how the system actually works. If it cannot be outlined effectively in written form, it follows that it will not be intuitive when willed into reality.</p>
<p>@robbyslaughter</p>
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